Design of the STRATEGY: The Play Book Phase

Posted on Posted in Dale Roach

design-of-the-strategyThe design of a strategy is to develop teams that will enable the vision to become a reality.  Developing teams without a strategic plan is futile.  Aubrey Malphurs notes:
“An organizational ministry vision is a must………Few would climb on board a cruise ship if the captain had no idea where he was going…… A vision is also critical to other factors such as…. unity, motivation, finances, and evaluation.”1

A bridge is needed to accomplish this due to a chasm that may separate the visionary from those he is trying to train.  How can someone with a vision connect himself to those he would like to develop into a team to accomplish the fulfillment of the vision? To convey a vision a team must create a strategy that is clear and connecting.  There are three basic principles that must be understood in the development and design of a strategy to lead teams:

  1. The strategy of one team may not work for another team.
  2. Every team is unique and calls for a unique strategy.
  3. Identifying the strategy begins with a leader who has a “clear vision.”

The word “strategy” is a good way to develop a “play book” or design for strong and healthy team development.

S.T.R.A.T.E.G.Y.:

  • S-ound foundation for team development (Play book)
  • T-arget Strengths (Scout)
  • R-ecognize Weaknesses (Try Outs)
  • A-rrangement of Skills and Talents (Assign Positions)
  • T-rain, Tutor, Teach (Practice)
  • E-nlist Potential and Future Players (Recruit)
  • G-row relationships with Team Members (Coaching)
  • Y-earn for Success (Pep Talk)

If this S.T.R.A.T.E.G.Y. is followed it can give any new team a design that can lead the group into becoming a productive team.

Dale Roach

Who is Dale Roach?

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